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The chronicles of inotia 2
The chronicles of inotia 2









the chronicles of inotia 2

Second, your mercs don’t get access to all of their class’ skills – they get a random selection that may make even someone from the “right” class useless, like a healer who doesn’t know how to heal. First, you don’t get any choice in the class of the mercs you hire, and the opportunity comes up so rarely that getting someone in a class you don’t want is extremely painful. It’s a nice concept, but there are a lot of problems with it in practice. Once you hire them, they’ll level up along with you and you can assign their skill points as you see fit. My guess is that the graphics were made less of a focus to save the processor for companion AI as you progress through the game, you can hire up to two mercenaries to fight by your side.

the chronicles of inotia 2

The environments don’t seem to vary much, either lots of forest, and every dungeon you enter looks almost exactly the same. For example, most bosses are only strong, named versions of normal monsters. And that’s when I decided I was done being jerked around.įun factor aside, Inotia 2 is not a bad looking game, but it does feature a lot of palette-swapped enemies. That person required me to do a favor for someone else, who wanted me to go to the deepest part of a nearby mine and kill a boss. In town, I was told I couldn’t get the key without permission from someone else. However, when I arrived at the first location, a guard told me I needed to go back to town to get a key. For once, I was even told where to find them. Fairly far into the game, I was told to find and kill two bosses. The blame for that lies squarely at the feet of the main quest. That problem grew increasingly annoying as I progressed through the game, but the sidequests aren’t what convinced me to stop playing before I beat the game. Unfortunately, the game expects you to remember the names and locations of every NPC, even those you may not have chosen to speak to yet. Most of the sidequests fall into two categories: kill a number of specific enemies, or go somewhere to visit someone, generally to deliver something. Along the way, there are many side quests you can undertake, and you’ll need to, because grinding is absolutely required. Inotia 2 puts you in the shoes of a mercenary whose simple quest for work turns into a quest to save the world from the return of an ancient evil. And yet, I’ve never had as hard a time sitting down to write a review as I have with Inotia 2: A Wanderer of Luone, a game that I more or less liked, at least when I started playing it.

the chronicles of inotia 2

I’ve had the joy of reviewing some stellar software, and the schadenfreude of slamming some games that, had I developed them, I would have been tempted to leave off my resume. Like many of my fellow RPGFan staffers, I’ve been reviewing video games for years, and not just RPGs.











The chronicles of inotia 2